Το PotatoHotDog προσφέρει ένα δωρεάν API TTS (Text-to-Speech) το οποίο μπορείτε να καλέσετε απευθείας από το Streamer.bot, χωρίς να χρειαστεί Speaker.bot ή οποιοδήποτε άλλο τρίτο ενδιάμεσο λογισμικό. Ο οδηγός αυτός σας δείχνει πώς να προσθέσετε ένα μικρό προσαρμοσμένο σκριπτ C# σε μια υποενέργεια Execute Code του Streamer.bot που παράγει την ομιλία, κατεβάζει το αρχείο ήχου και το αναπαίζει αυτόματα.
Παρέχουμε δύο έτοιμα σενάρια που μπορείτε να αντιγράψετε και επικολλήσετε: το ένα για την αναπαραγωγή μιας στατικής φωνής Piper TTS, και το άλλο για την αναπαραγωγή της δικής σας κλωνοποιημένης φωνής. Και τα δύο σενάρια χρειάζονται μόνο το PotatoHotDog API key, ένα ID φωνής και το κείμενο που θέλετε να ακουστεί.
Απαιτούμενες Παράμετροι
Για να παραχθεί TTS, πρέπει να οριστούν τρία ορίσματα στο Streamer.bot πριν τρέξει η υποενέργεια Execute Code. Ή αλλιώς, αυτά τα τρία πράγματα πρέπει να οριστούν:
- Ένα κλειδί API.
- Το ID της φωνής που θέλετε να δημιουργήσετε, είτε μια στατική φωνή είτε μια κλωνοποιημένη φωνή.
- Το κείμενο.
Αυτά αντιστοιχούν στα ακόλουθα ορίσματα του Streamer.bot:
- potatoKey
- potatoVoiceID
- potatoText
Ορίζετε παραμέτρους στην ενέργειά σας πατώντας δεξί κλικ στις Υποενέργειες, και επιλέγοντας Προσθήκη, Κύριος, Παράμετροι, και τελικά Ορισμός Παραμέτρου.
Προσθήκη μίας ενέργειας Εκτέλεσης Κώδικα στο Streamer.bot
Ανοίξτε το Streamer.bot και μεταβείτε στην καρτέλα Ενέργειες. Δημιουργήστε μια νέα ενέργεια ή ανοίξτε μια υπάρχουσα, και δώστε της ένα όνομα που θα αναγνωρίζετε αργότερα, όπως «PotatoHotDog TTS».
Με την ενέργειά σας επιλεγμένη, κάντε κλικ στο Προσθήκη κάτω από Υποενέργειες, στη συνέχεια επιλέξτε Core ακολουθούμενο από Execute C# Code. Αυτό προσθέτει μια υποενέργεια στην οποία μπορείτε να επικολλήσετε ακατέργαστο κώδικα C# που το Streamer.bot μεταγλωττίζει και εκτελεί επί τόπου.
Επικολλήστε ένα από τα παρακάτω σενάρια στον επεξεργαστή κώδικα, ανάλογα με το αν θέλετε να αναπαράγετε μια στατική φωνή ή μια κλωνοποιημένη φωνή. Και τα δύο σενάρια απαιτούν ορισμένες παράμετρους να έχουν ήδη οριστεί πριν τη χρήση. Δείτε παρακάτω τις Προαπαιτούμενες Παράμετροι για τον τρόπο ορισμού τους.
Αφού επικολλήσεις το σενάριο, θυμήσου επίσης να κάνεις κλικ στο Find Refs και Compile και βεβαιώσου ότι το σενάριο έχει μεταγλωττιστεί επιτυχώς.
Το PotatoHotDog API key μπορεί να δημιουργηθεί από τον πίνακα ελέγχου σας. Αποθηκεύστε τη δράση, στη συνέχεια ενεργοποιήστε την χειροκίνητα ή συνδέστε την με μια εντολή ή μια ανταμοιβή πόντων καναλιού για να ελέγξετε ότι ο ήχος αναπαράγεται σωστά.
Σενάριο για αναπαραγωγή μιας στατικής φωνής
Αυτό το σενάριο παίζει μια στατική φωνή Piper TTS. Παράγει την ομιλία, περιμένει μέχρι να ολοκληρωθεί η επεξεργασία, κατεβάζει το παραγόμενο αρχείο ήχου και το παίζει στο Streamer.bot. Μπορείτε να βρείτε τη λίστα με τα διαθέσιμα αναγνωριστικά φωνών στη σελίδα Static Voices.
Περιηγηθείτε Στις Στατικές Φωνέςusing System;
using System.IO;
using System.Net.Http;
using System.Threading;
using Newtonsoft.Json.Linq;
public class CPHInline
{
// Tracks the version of this script for troubleshooting and support.
private const string VERSION = "2 (static)";
// Base URL for the endpoint that creates a new TTS item.
private const string BASE_URL_GENERATE = "https://api-generate-static-voice-tts-item-v1.potatohotdog.com/";
// Base URL for the endpoint that polls a TTS item's status.
private const string BASE_URL_STATUS = "https://api-fetch-static-voice-tts-item-v1.potatohotdog.com/";
// Tracks the next numbered log argument.
private int logIndex = 0;
// Reuses one HTTP client for all API requests.
private static readonly HttpClient httpClient = new HttpClient
{
Timeout = TimeSpan.FromSeconds(30)
};
// Adds a log message as a numbered action argument.
private void Log(string message)
{
// Stores the message under a numbered key.
CPH.SetArgument($"potatoLog{logIndex}", message);
// Advances the log index for the next message.
logIndex++;
// Keeps the total log count in sync.
CPH.SetArgument("potatoLogCount", logIndex);
}
// Ensures a required action argument exists and is not empty.
private bool RequireArgument(string name, out string value)
{
// Fails when the argument is missing or blank.
if (!CPH.TryGetArg(name, out value) || string.IsNullOrWhiteSpace(value))
{
value = "";
return false;
}
return true;
}
// URL-encodes a value so it can safely be used in a query string.
private string EncodeUrlValue(string value)
{
// Escapes reserved characters for safe use in a URL.
return Uri.EscapeDataString(value);
}
// Performs an HTTP GET request and returns the response body.
private string HttpGet(string url)
{
try
{
Log($"GET {url}");
// Sends the HTTP request synchronously.
HttpResponseMessage response =
httpClient.GetAsync(url).GetAwaiter().GetResult();
// Reads the complete response body.
string responseBody =
response.Content.ReadAsStringAsync().GetAwaiter().GetResult();
Log($"HTTP status: {(int)response.StatusCode} {response.ReasonPhrase}");
// Stops when the server returns an unsuccessful status code.
if (!response.IsSuccessStatusCode)
{
Log($"Error: HTTP request failed with status {(int)response.StatusCode} {response.ReasonPhrase}.");
// Logs the server error response when available.
if (!string.IsNullOrWhiteSpace(responseBody))
{
Log($"Error response: {responseBody}");
}
return null;
}
Log($"Received {responseBody.Length} characters.");
return responseBody;
}
catch (Exception exception)
{
// Logs network, timeout, and other HTTP-related exceptions.
Log($"Error: HTTP request failed: {exception.Message}");
return null;
}
}
// Downloads a file from a URL and saves it to disk.
private bool DownloadFile(string url, string destinationPath)
{
try
{
Log($"Downloading audio from \"{url}\".");
Log($"Saving audio to \"{destinationPath}\".");
// Sends the audio download request.
HttpResponseMessage response =
httpClient.GetAsync(url).GetAwaiter().GetResult();
Log($"Audio download HTTP status: {(int)response.StatusCode} {response.ReasonPhrase}");
// Reads the complete audio response into memory.
byte[] fileData =
response.Content.ReadAsByteArrayAsync().GetAwaiter().GetResult();
// Stops when the audio server returns an unsuccessful status.
if (!response.IsSuccessStatusCode)
{
Log($"Error: Audio download failed with status {(int)response.StatusCode} {response.ReasonPhrase}.");
return false;
}
// Rejects an empty audio response.
if (fileData == null || fileData.Length == 0)
{
Log("Error: The downloaded audio file is empty.");
return false;
}
// Writes the downloaded audio bytes to the destination file.
File.WriteAllBytes(destinationPath, fileData);
Log($"Downloaded {fileData.Length} audio bytes.");
// Confirms that the audio file now exists on disk.
if (!File.Exists(destinationPath))
{
Log("Error: The audio download completed, but the file does not exist on disk.");
return false;
}
// Reports the final file size from disk.
FileInfo fileInfo = new FileInfo(destinationPath);
Log($"Audio file saved successfully. File size: {fileInfo.Length} bytes.");
return true;
}
catch (Exception exception)
{
// Logs download, filesystem, and permission errors.
Log($"Error: Could not download the audio file: {exception.Message}");
return false;
}
}
// Extracts a required string value from a JSON response.
private bool TryGetJsonString(string json, string propertyName, out string value)
{
value = "";
try
{
// Parses the response body as a JSON object.
JObject jsonObject = JObject.Parse(json);
// Retrieves the requested JSON property.
JToken property = jsonObject[propertyName];
if (property == null)
{
Log($"Error: JSON response does not contain \"{propertyName}\".");
return false;
}
value = property.ToString();
// Rejects empty JSON string values.
if (string.IsNullOrWhiteSpace(value))
{
Log($"Error: JSON property \"{propertyName}\" is empty.");
value = "";
return false;
}
return true;
}
catch (Exception exception)
{
// Logs malformed JSON and property conversion errors.
Log($"Error: Could not parse JSON property \"{propertyName}\": {exception.Message}");
return false;
}
}
// Extracts a required integer value from a JSON response.
private bool TryGetJsonInteger(string json, string propertyName, out int value)
{
value = 0;
try
{
// Parses the response body as a JSON object.
JObject jsonObject = JObject.Parse(json);
// Retrieves the requested JSON property.
JToken property = jsonObject[propertyName];
if (property == null)
{
Log($"Error: JSON response does not contain \"{propertyName}\".");
return false;
}
// Converts the JSON property to an integer.
if (!int.TryParse(property.ToString(), out value))
{
Log($"Error: JSON property \"{propertyName}\" is not a valid integer.");
value = 0;
return false;
}
return true;
}
catch (Exception exception)
{
// Logs malformed JSON and property conversion errors.
Log($"Error: Could not parse JSON property \"{propertyName}\": {exception.Message}");
return false;
}
}
// Creates a unique PotatoHotdog WAV filename.
private string CreateAudioFileName()
{
// Uses eight GUID characters to avoid overwriting previous files.
string uniqueID = Guid.NewGuid().ToString("N").Substring(0, 8).ToUpperInvariant();
return $"potatoAudio{uniqueID}.wav";
}
// Creates and returns the dedicated PotatoAudio folder.
private string GetAudioFolder()
{
// Uses Streamer.bot's application directory instead of the process working directory.
string streamerBotFolder = AppDomain.CurrentDomain.BaseDirectory;
// Places generated audio files inside a dedicated subfolder.
string audioFolder = Path.Combine(streamerBotFolder, "temp_potatohotdog_audio");
Log($"Streamer.bot folder: \"{streamerBotFolder}\".");
Log($"Audio folder: \"{audioFolder}\".");
// Creates the audio folder if it does not already exist.
if (!Directory.Exists(audioFolder))
{
Log("Audio folder does not exist. Creating it...");
Directory.CreateDirectory(audioFolder);
Log("Audio folder created.");
}
else
{
Log("Audio folder already exists.");
}
return audioFolder;
}
// Runs the main PotatoHotdog TTS action.
public bool Execute()
{
// Resets log numbering for this execution.
logIndex = 0;
CPH.SetArgument("potatoLogCount", 0);
Log("Starting script...");
// Logs the script version so runs can be tracked over time.
Log($"Version: {VERSION}");
// Retrieves the PotatoHotdog API key.
if (!RequireArgument("potatoKey", out string potatoKey))
{
Log("Error: potatoKey variable is missing. Please login to potatohotdog.com, generate an API key, create a set variable action and save the variable \"potatoKey\" with your key.");
return false;
}
// Retrieves the requested voice ID.
if (!RequireArgument("potatoVoiceID", out string potatoVoiceID))
{
Log("Error: potatoVoiceID variable is missing. Please login to potatohotdog.com, copy a voice ID, create a set variable action and save the variable \"potatoVoiceID\" with your voice ID.");
return false;
}
// Retrieves the text that should be converted to speech.
if (!RequireArgument("potatoText", out string potatoText))
{
Log("Error: potatoText variable is missing. Create a set variable action and save the variable \"potatoText\" with the text you want the TTS to say.");
return false;
}
// Logs the non-secret input values.
Log("potatoKey was provided.");
Log($"potatoVoiceID=\"{potatoVoiceID}\"");
Log($"potatoText=\"{potatoText}\"");
// Builds the API URL used to create the TTS item.
string createUrl = BASE_URL_GENERATE + "?key=" + EncodeUrlValue(potatoKey) + "&voice=" + EncodeUrlValue(potatoVoiceID) + "&text=" + EncodeUrlValue(potatoText);
// Requests creation of the TTS item.
string createJson = HttpGet(createUrl);
if (createJson == null)
{
Log("Error: Failed to create the TTS item.");
return false;
}
Log($"Create response: {createJson}");
// Extracts the created item's ID from the API response.
if (!TryGetJsonString(createJson, "itemID", out string itemID))
{
Log("Error: Could not retrieve itemID from the create response.");
return false;
}
Log($"itemID=\"{itemID}\"");
// Builds the API URL used to poll the TTS item status.
string fetchUrl = BASE_URL_STATUS + "?key=" + EncodeUrlValue(potatoKey) + "&item=" + EncodeUrlValue(itemID);
// Tracks whether the TTS item finishes processing.
bool completed = false;
// Stores the final fetch response containing the audio URL.
string completedFetchJson = null;
// Polls the item status up to 60 times.
for (int attempt = 1; attempt <= 60; attempt++)
{
Log($"Checking item status. Attempt {attempt} of 60.");
// Fetches the latest TTS item status.
string fetchJson = HttpGet(fetchUrl);
if (fetchJson == null)
{
Log($"Error: Failed to fetch the TTS item on attempt {attempt}.");
return false;
}
Log($"Fetch response: {fetchJson}");
// Extracts the current processing status from the response.
if (!TryGetJsonInteger(fetchJson, "statusID", out int statusID))
{
Log("Error: Could not retrieve statusID from the fetch response.");
return false;
}
Log($"statusID={statusID}");
// Stops polling when the API reports that processing is complete.
if (statusID == 0)
{
completed = true;
completedFetchJson = fetchJson;
Log("statusID is 0. TTS processing is complete.");
break;
}
// Waits five seconds before the next polling request.
if (attempt < 60)
{
Log("TTS processing is not complete. Waiting five seconds...");
Thread.Sleep(5000);
}
}
// Fails when the item has not completed after all polling attempts.
if (!completed)
{
Log("Error: TTS processing did not complete after 60 attempts.");
return false;
}
// Extracts the generated audio URL from the completed item response.
if (!TryGetJsonString(completedFetchJson, "audioURL", out string audioURL))
{
Log("Error: Could not retrieve audioURL from the completed fetch response.");
return false;
}
Log($"audioURL=\"{audioURL}\"");
string audioFolder;
try
{
// Resolves and creates the dedicated PotatoAudio directory.
audioFolder = GetAudioFolder();
}
catch (Exception exception)
{
Log($"Error: Could not create or access the audio folder: {exception.Message}");
return false;
}
// Creates a unique local filename for the generated WAV file.
string audioFileName = CreateAudioFileName();
// Combines the audio folder and unique filename.
string audioFilePath = Path.Combine(audioFolder, audioFileName);
Log($"Generated audio filename: \"{audioFileName}\".");
Log($"Local audio path: \"{audioFilePath}\".");
// Downloads the generated audio file to the PotatoAudio folder.
if (!DownloadFile(audioURL, audioFilePath))
{
Log("Error: Failed to download the generated TTS audio.");
return false;
}
try
{
Log($"Starting playback of \"{audioFilePath}\".");
// Plays the WAV file and waits until playback has finished.
CPH.PlaySound(audioFilePath, 1.0f, true, audioFileName, true);
Log("Audio playback finished.");
}
catch (Exception exception)
{
// Logs Streamer.bot audio playback errors.
Log($"Error: Could not play the audio file: {exception.Message}");
return false;
}
Log("Finished.");
return true;
}
}
Κείμενο για την αναπαραγωγή κλωνοποιημένης φωνής
Αυτό το σενάριο λειτουργεί με τον ίδιο τρόπο όπως το στατικό σενάριο φωνής που αναφέρθηκε παραπάνω, αλλά παράγει ομιλία χρησιμοποιώντας μία από τις δικές σας κλωνοποιημένες φωνές. Μπορείτε να βρείτε τα IDs των κλωνοποιημένων φωνών σας στη σελίδα Cloned Voices στον πίνακα ελέγχου PotatoHotDog.
Δείτε τις κλωνοποιημένες φωνές σαςusing System;
using System.IO;
using System.Net.Http;
using System.Threading;
using Newtonsoft.Json.Linq;
public class CPHInline
{
// Tracks the version of this script for troubleshooting and support.
private const string VERSION = "2 (cloned)";
// Base URL for the endpoint that creates a new TTS item.
private const string BASE_URL_GENERATE = "https://api-generate-cloned-voice-tts-item-v1.potatohotdog.com/";
// Base URL for the endpoint that polls a TTS item's status.
private const string BASE_URL_STATUS = "https://api-fetch-cloned-voice-tts-item-v1.potatohotdog.com/";
// Tracks the next numbered log argument.
private int logIndex = 0;
// Reuses one HTTP client for all API requests.
private static readonly HttpClient httpClient = new HttpClient
{
Timeout = TimeSpan.FromSeconds(30)
};
// Adds a log message as a numbered action argument.
private void Log(string message)
{
// Stores the message under a numbered key.
CPH.SetArgument($"potatoLog{logIndex}", message);
// Advances the log index for the next message.
logIndex++;
// Keeps the total log count in sync.
CPH.SetArgument("potatoLogCount", logIndex);
}
// Ensures a required action argument exists and is not empty.
private bool RequireArgument(string name, out string value)
{
// Fails when the argument is missing or blank.
if (!CPH.TryGetArg(name, out value) || string.IsNullOrWhiteSpace(value))
{
value = "";
return false;
}
return true;
}
// URL-encodes a value so it can safely be used in a query string.
private string EncodeUrlValue(string value)
{
// Escapes reserved characters for safe use in a URL.
return Uri.EscapeDataString(value);
}
// Performs an HTTP GET request and returns the response body.
private string HttpGet(string url)
{
try
{
Log($"GET {url}");
// Sends the HTTP request synchronously.
HttpResponseMessage response =
httpClient.GetAsync(url).GetAwaiter().GetResult();
// Reads the complete response body.
string responseBody =
response.Content.ReadAsStringAsync().GetAwaiter().GetResult();
Log($"HTTP status: {(int)response.StatusCode} {response.ReasonPhrase}");
// Stops when the server returns an unsuccessful status code.
if (!response.IsSuccessStatusCode)
{
Log($"Error: HTTP request failed with status {(int)response.StatusCode} {response.ReasonPhrase}.");
// Logs the server error response when available.
if (!string.IsNullOrWhiteSpace(responseBody))
{
Log($"Error response: {responseBody}");
}
return null;
}
Log($"Received {responseBody.Length} characters.");
return responseBody;
}
catch (Exception exception)
{
// Logs network, timeout, and other HTTP-related exceptions.
Log($"Error: HTTP request failed: {exception.Message}");
return null;
}
}
// Downloads a file from a URL and saves it to disk.
private bool DownloadFile(string url, string destinationPath)
{
try
{
Log($"Downloading audio from \"{url}\".");
Log($"Saving audio to \"{destinationPath}\".");
// Sends the audio download request.
HttpResponseMessage response =
httpClient.GetAsync(url).GetAwaiter().GetResult();
Log($"Audio download HTTP status: {(int)response.StatusCode} {response.ReasonPhrase}");
// Reads the complete audio response into memory.
byte[] fileData =
response.Content.ReadAsByteArrayAsync().GetAwaiter().GetResult();
// Stops when the audio server returns an unsuccessful status.
if (!response.IsSuccessStatusCode)
{
Log($"Error: Audio download failed with status {(int)response.StatusCode} {response.ReasonPhrase}.");
return false;
}
// Rejects an empty audio response.
if (fileData == null || fileData.Length == 0)
{
Log("Error: The downloaded audio file is empty.");
return false;
}
// Writes the downloaded audio bytes to the destination file.
File.WriteAllBytes(destinationPath, fileData);
Log($"Downloaded {fileData.Length} audio bytes.");
// Confirms that the audio file now exists on disk.
if (!File.Exists(destinationPath))
{
Log("Error: The audio download completed, but the file does not exist on disk.");
return false;
}
// Reports the final file size from disk.
FileInfo fileInfo = new FileInfo(destinationPath);
Log($"Audio file saved successfully. File size: {fileInfo.Length} bytes.");
return true;
}
catch (Exception exception)
{
// Logs download, filesystem, and permission errors.
Log($"Error: Could not download the audio file: {exception.Message}");
return false;
}
}
// Extracts a required string value from a JSON response.
private bool TryGetJsonString(string json, string propertyName, out string value)
{
value = "";
try
{
// Parses the response body as a JSON object.
JObject jsonObject = JObject.Parse(json);
// Retrieves the requested JSON property.
JToken property = jsonObject[propertyName];
if (property == null)
{
Log($"Error: JSON response does not contain \"{propertyName}\".");
return false;
}
value = property.ToString();
// Rejects empty JSON string values.
if (string.IsNullOrWhiteSpace(value))
{
Log($"Error: JSON property \"{propertyName}\" is empty.");
value = "";
return false;
}
return true;
}
catch (Exception exception)
{
// Logs malformed JSON and property conversion errors.
Log($"Error: Could not parse JSON property \"{propertyName}\": {exception.Message}");
return false;
}
}
// Extracts a required integer value from a JSON response.
private bool TryGetJsonInteger(string json, string propertyName, out int value)
{
value = 0;
try
{
// Parses the response body as a JSON object.
JObject jsonObject = JObject.Parse(json);
// Retrieves the requested JSON property.
JToken property = jsonObject[propertyName];
if (property == null)
{
Log($"Error: JSON response does not contain \"{propertyName}\".");
return false;
}
// Converts the JSON property to an integer.
if (!int.TryParse(property.ToString(), out value))
{
Log($"Error: JSON property \"{propertyName}\" is not a valid integer.");
value = 0;
return false;
}
return true;
}
catch (Exception exception)
{
// Logs malformed JSON and property conversion errors.
Log($"Error: Could not parse JSON property \"{propertyName}\": {exception.Message}");
return false;
}
}
// Creates a unique PotatoHotdog WAV filename.
private string CreateAudioFileName()
{
// Uses eight GUID characters to avoid overwriting previous files.
string uniqueID = Guid.NewGuid().ToString("N").Substring(0, 8).ToUpperInvariant();
return $"potatoAudio{uniqueID}.wav";
}
// Creates and returns the dedicated PotatoAudio folder.
private string GetAudioFolder()
{
// Uses Streamer.bot's application directory instead of the process working directory.
string streamerBotFolder = AppDomain.CurrentDomain.BaseDirectory;
// Places generated audio files inside a dedicated subfolder.
string audioFolder = Path.Combine(streamerBotFolder, "temp_potatohotdog_audio");
Log($"Streamer.bot folder: \"{streamerBotFolder}\".");
Log($"Audio folder: \"{audioFolder}\".");
// Creates the audio folder if it does not already exist.
if (!Directory.Exists(audioFolder))
{
Log("Audio folder does not exist. Creating it...");
Directory.CreateDirectory(audioFolder);
Log("Audio folder created.");
}
else
{
Log("Audio folder already exists.");
}
return audioFolder;
}
// Runs the main PotatoHotdog TTS action.
public bool Execute()
{
// Resets log numbering for this execution.
logIndex = 0;
CPH.SetArgument("potatoLogCount", 0);
Log("Starting script...");
// Logs the script version so runs can be tracked over time.
Log($"Version: {VERSION}");
// Retrieves the PotatoHotdog API key.
if (!RequireArgument("potatoKey", out string potatoKey))
{
Log("Error: potatoKey variable is missing. Please login to potatohotdog.com, generate an API key, create a set variable action and save the variable \"potatoKey\" with your key.");
return false;
}
// Retrieves the requested voice ID.
if (!RequireArgument("potatoVoiceID", out string potatoVoiceID))
{
Log("Error: potatoVoiceID variable is missing. Please login to potatohotdog.com, copy a voice ID, create a set variable action and save the variable \"potatoVoiceID\" with your voice ID.");
return false;
}
// Retrieves the text that should be converted to speech.
if (!RequireArgument("potatoText", out string potatoText))
{
Log("Error: potatoText variable is missing. Create a set variable action and save the variable \"potatoText\" with the text you want the TTS to say.");
return false;
}
// Logs the non-secret input values.
Log("potatoKey was provided.");
Log($"potatoVoiceID=\"{potatoVoiceID}\"");
Log($"potatoText=\"{potatoText}\"");
// Builds the API URL used to create the TTS item.
string createUrl = BASE_URL_GENERATE + "?key=" + EncodeUrlValue(potatoKey) + "&voice=" + EncodeUrlValue(potatoVoiceID) + "&text=" + EncodeUrlValue(potatoText);
// Requests creation of the TTS item.
string createJson = HttpGet(createUrl);
if (createJson == null)
{
Log("Error: Failed to create the TTS item.");
return false;
}
Log($"Create response: {createJson}");
// Extracts the created item's ID from the API response.
if (!TryGetJsonString(createJson, "itemID", out string itemID))
{
Log("Error: Could not retrieve itemID from the create response.");
return false;
}
Log($"itemID=\"{itemID}\"");
// Builds the API URL used to poll the TTS item status.
string fetchUrl = BASE_URL_STATUS + "?key=" + EncodeUrlValue(potatoKey) + "&item=" + EncodeUrlValue(itemID);
// Tracks whether the TTS item finishes processing.
bool completed = false;
// Stores the final fetch response containing the audio URL.
string completedFetchJson = null;
// Polls the item status up to 60 times.
for (int attempt = 1; attempt <= 60; attempt++)
{
Log($"Checking item status. Attempt {attempt} of 60.");
// Fetches the latest TTS item status.
string fetchJson = HttpGet(fetchUrl);
if (fetchJson == null)
{
Log($"Error: Failed to fetch the TTS item on attempt {attempt}.");
return false;
}
Log($"Fetch response: {fetchJson}");
// Extracts the current processing status from the response.
if (!TryGetJsonInteger(fetchJson, "statusID", out int statusID))
{
Log("Error: Could not retrieve statusID from the fetch response.");
return false;
}
Log($"statusID={statusID}");
// Stops polling when the API reports that processing is complete.
if (statusID == 0)
{
completed = true;
completedFetchJson = fetchJson;
Log("statusID is 0. TTS processing is complete.");
break;
}
// Waits five seconds before the next polling request.
if (attempt < 60)
{
Log("TTS processing is not complete. Waiting five seconds...");
Thread.Sleep(5000);
}
}
// Fails when the item has not completed after all polling attempts.
if (!completed)
{
Log("Error: TTS processing did not complete after 60 attempts.");
return false;
}
// Extracts the generated audio URL from the completed item response.
if (!TryGetJsonString(completedFetchJson, "audioURL", out string audioURL))
{
Log("Error: Could not retrieve audioURL from the completed fetch response.");
return false;
}
Log($"audioURL=\"{audioURL}\"");
string audioFolder;
try
{
// Resolves and creates the dedicated PotatoAudio directory.
audioFolder = GetAudioFolder();
}
catch (Exception exception)
{
Log($"Error: Could not create or access the audio folder: {exception.Message}");
return false;
}
// Creates a unique local filename for the generated WAV file.
string audioFileName = CreateAudioFileName();
// Combines the audio folder and unique filename.
string audioFilePath = Path.Combine(audioFolder, audioFileName);
Log($"Generated audio filename: \"{audioFileName}\".");
Log($"Local audio path: \"{audioFilePath}\".");
// Downloads the generated audio file to the PotatoAudio folder.
if (!DownloadFile(audioURL, audioFilePath))
{
Log("Error: Failed to download the generated TTS audio.");
return false;
}
try
{
Log($"Starting playback of \"{audioFilePath}\".");
// Plays the WAV file and waits until playback has finished.
CPH.PlaySound(audioFilePath, 1.0f, true, audioFileName, true);
Log("Audio playback finished.");
}
catch (Exception exception)
{
// Logs Streamer.bot audio playback errors.
Log($"Error: Could not play the audio file: {exception.Message}");
return false;
}
Log("Finished.");
return true;
}
}
Επίλυση προβλημάτων
Αν το script δεν συμπεριφέρεται όπως αναμενόταν, ο καλύτερος τρόπος για να το αντιμετωπίσετε είναι ο έλεγχος των καταγραφών ενεργειών.
Μπορείτε να το κάνετε αυτό εξετάζοντας τις μεταβλητές δράσης μέσω του Action History.
Αυτός ο οδηγός δημοσιεύτηκε για πρώτη φορά στις 2026-07-11 και τροποποιήθηκε τελευταία φορά στις 2026-07-11.
Άλλοι Παρόμοιοι Οδηγοί
Εδώ θα βρείτε μερικούς ακόμη οδηγούς βήμα προς βήμα που ίσως σας φανούν χρήσιμοι.